[ ANDREAS TYKOSON ]
GAME PROGRAMMER
PROJECTS
CONTACT
LINKS
"Red Earth"
Turn-Based Strategy
Project Info
Project Type:
School Project
Team Size:
3 Programmers, 4 Artists, 3 Level Designers
Time Span:
8 weeks - halftime
Developement Info
Everything coded in C++.
HGE engine used for rendering.
FMOD, Direct Input and TinyXML.
My Contribution
*General gameplay
*Performence optimization
*Particle system
, editable via XML.
*Tile System
, editable via XML.
*Event System
, editable via XML.
*Collision System
, editable via XML.
*Combat System
, editable via XML.
*Fog of War
*TechTree
*Movie Play Functionality
*Threading Loading
*GUI
*Tools